vengeant cascade nerf. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. vengeant cascade nerf

 
 Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectilesvengeant cascade nerf : Random corrupted level 21 Spell gem: A: 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and

If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. People who wanted this nerf dont realise that this will drastically decrease the availability of already scarce good timeless jewels. r/pathofexile. Now it just returns to you for a distance that depends on proj speed. Opalescent Oil. (patch note did not have kinetic blast change so we think it's a bug) please. This can be built in Flat Lightning for great leveling. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. . Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. It's still a bow build. Discussion. To be honest, I didn’t know the specific build I wanted to make before making a new build. That nerf was done in a way that probably makes sense, and it's not doom and gloom. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. However, Vengeance doesn’t really care about attack speed since it’s triggered. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. Siege ballista crucible notable is a nerf and bricks build. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Over 20 new active skill gems WILL be added. VC legit made it deal double damage from balls. Quote this Post. It took them far too long to make impactful changes to seismic trap. Could have something to do with that. Only real nerf to the build was united in dream losing minion damage on the item, as well as becoming rarer through breach rework. Vengeant Cascade is used in pretty much every projectile build. Ek ignite ele is amazing with HH. S. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Returning Projectiles Pierce all Targets*I just need confirmation that Vengeant Cascade gets gutted like it deserves. Which is weird nerf to nimis / makes it worse than vengeant cascade. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. I tried the faster projectiles thing and it didnt seem to work, this method will require more testing in 3. definitely going to give this a go at some point in the league. : Random corrupted level 21 Spell gem: A: 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). 21 splitting steel champ with vengeant cascade because the more multiplier per projectile went down from 100% to 32. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). Tornado Shot is the same as before. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. 3seconds. . shaunika • 4 mo. What a load of BS. It doesn't matter if it's one projectile or. Now projectiles reach maximum distance. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. Glove slot is very important because my build benefits massively from two annoints - Vengeant Cascade to double single target and Tranquility for a lot of damage and some % ES. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. The oil. Vengeant Cascade nerf halved the DPS of Molten Strike. Now projectiles reach maximum distance. But the possibility of Heatshiver nerf - this is scary. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Small PSA on Vengeant Cascade + Sniper's Mark. Lightning Arrow is much worse in PoE 3. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. Instead of searching for a million different combos of mods, set max elemental DPS to 0, and play around with the flat damage and attack speed values on. Sabo lost a shit ton of support for Seismic. Hydrosphere wasnt used to chain from and back to the boss. Chain + 2 projectiles + Focal point + Gathering winds. In order to get our. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. They actually can hit the same target twice, but they won't return if they pierce, so I don't think it's very relevant here. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. . Marking the mastery and you get a list telling that right now. It's just a bit too good right now. First we need to understand how to abuse vengeant cascade in single target setups. Nimis. Might be a good transition skill to get phys TS rolling due to inherent cold. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. We're probably all in the minority. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. I hope they don't kill the interaction. Also, RIP that build with no crucible trees and the probable VC nerf. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. Reply. The nerf to campfire loot drop rate does suck. So if you can have 6 lights it'll give back 3. After the assassin nerf poisons do not get bonus damage from hitting faster. We've had "attack projectiles return" since. Maybe rest can only give back a max of half spells rounded down. The next most impactful upgrade is the 6-Link. I still can't believe they let it go through like that. Vengeant Cascade. Venom Gyre Act 1. Deadeye can lose the double damage and be fine champ cannot. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. Also vengeant cascade has been buffed and works very well with lightning arrow. The behavior might be different this time around we will have to test it to see. " Instead, it now provides "Returning Projectiles have 150% increased Speed. In Nerf N-Strike, it is unlocked by completing Robot Reaction, the final. And yep, volcanic fissure/vengeant cascade is def a go. On top o. Posted by yankuch on Apr 4, 2023, 6:09:27 PM. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. 3. on Aug 17, 2023, 2:26:07 AM. Especially in this setup with barrage and totems. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my. Basically all out on damage. We go over the version of a Lightning Arrow build that relies on Kaom's Gloves to have high uptime on Berserk. Fun and build diversity hostage of a new massive grind wall. Most bow skills that fire projectiles and take Vengeant Cascade. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. 2, or 17% less mine throwing speed in the config box. 3. 21. They don't. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. Its power and. I think right now it does nothing for single target damage. The Breathstealer pots will probably amazing for Cruicible and Breach. lvl up and transition from EA to Siege ballista is rly nice and smooth. Returning projectiles pierce all targets. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. Maybe have a "returning projectile deals 50% less damage" kind of nerf. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills. all in all its still amazing build in 3. I guess. " Instead, it now provides "Returning Projectiles have 150% increased Speed. ago. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). you can try kb cf champ also, but generals on juice maps could be rough. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. ago. Wanted to play it last league but i didn't want to level up another character lol. 22) it is kind of like in Sanctum again. I think that you could get some nasty wallbouncing action. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. 21! Apr 19, 2023. Vengeant. They can hit twice and apply 2 poisons. If you assume that one does every time, then boom double damage. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Member. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. This is quite a big nerf in my view as this build is still a bit of a glass. Quote this Post. We loose a lot of power regarding to Crucible. This also helps immensly with clear. Split projectiles flying. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). 21. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. 21. Those pierce everything, so they never return. Not related to vengeant cascade, but, just use chain and shoot the hydrosphere and force all the projectiles to chain to the boss. Amarsis • 3 mo. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Tested with vengeant cascade in std. Lightning Arrow Mechanics-Converts. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. If you assume that one does every time, then boom double damage. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. . This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. . However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. Exposure, power and frenzies, onslaught. Vengeant Cascade nerf halved the DPS of Molten Strike. Pvp7 • 6 mo. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. Most ascendancies have been changed. LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. But what they did not expect was the fact that it only made things worse in terms of player. When a projectile returns, it bounces off the target it. This is quite a big nerf in my view as this build is still a bit of a glass cannon. So, that’s a free 100% more damage. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. 2nd demo video for my Lightning Strike Raider in 3. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. At least it evens damage loss from VC nerf, have to look at the gem numbers. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. 1. Might not be top tier, but it should still be like B+ tier. Attack Projectiles Return to you from final Target. Report. View Staff Posts Post Reply. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Because totems look like sticks and flameblast is a circle so it looks like a pizza. And I. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. Path of Exile Wiki editing functions. The point of origin the balls return to is not you or your. Mechanics. Verdant Oil. Venom Gyre received a number of buffs in 3. Yeah what the heck. Im looking for a class build based on my preferences. In 3. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. " Instead, it now provides "Returning. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. 172. But it still wouldn't get around the fact that MS projectiles explode and thus. So is. . In all fairness, Vengeant Cascade 100% needs to be nerfed. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. Reply. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. rasmuskl poe. Nemesis 3 WILL return in all of its glory. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. 25 sec Can Store 1. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. Dad and my ride through the mountains in Washington state. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. • 16 days ago. ago. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. I just need confirmation that Vengeant Cascade gets gutted like it deserves. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. . That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. They tend to do that if they like the item and its power level but still want to nerf it in some way. Vengeant Cascade needs to hit a mob to return, this returns no matter what. + Pretty good bossing with ballistas. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. Beautiful-Grass-6630. . With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Vengeant Cascade. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Curious because i'm not even using a meta build but a personal creation. ThisIsWorldOfHurt • 6 mo. . all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. I quickly mad. Ek scales grear with HH. This change benefits nobody except the people solo grinding these. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. In all fairness, Vengeant Cascade 100% needs to be nerfed. Attack projectiles return to you from hitting final target. probably going to do something with vengeant cascade instead. Verdant Oil. . Vengeant Cascade (Ring) Rare Ring - It's imperative to craft the Prefix that reduces the Mana Cost by 7. 00 sec Can Store 3 Use(s) Cast Time: 1. Vegeant Cascade is cool but if the first click didn’t clear the second one. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). It is a dps boost that any bow build that shoots outwards has to use. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. and then somehow are able to travel 2x the maximum distance to. To Preface, here is my build killing Feared on 150M+ DPS set up. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. Exposure, power and frenzies, onslaught. 21 it's not working correctly so we think it's a bug because some explosions is far from character. Pathfinder. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. Reply. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. Have to leave map, and return for it to re-set. Roll a diamond flask with crit chance during use and drop the mana flask. It seems that people want you to nerf other people's shit, just not their own. This is quite a big nerf in my view as this build is still a bit of a glass cannon. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. It also requires pierce so yeah it doesn't work with Kineticism anyway. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. ) Currently doesn't work with GMP tho so you're. If you're doing super open maps (Cemetery), the nimis non aiming difference matters more. S. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Balance changes coming to Warriors and Field Items. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. Fury Valve also works with the "Kineticism" Keystone. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. 21. Tornado Shot is the same as before. With vengeant cascade infinite pierce it at least would've made some sense. I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. 6K views 1 month ago. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. You need to have exactly 1 pierce for this to work though. Nimis has the (dis)advantage of not needing to aim. Reply Highwaymantechforcer. No, it will not get nerfed. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. While vengeance cascade nerf was expected, it turned out to be boring. Recombinators WILL be back. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. I would conclude the average hit number is about 4. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. See my top level for how it could be tweaked to show what I think you want. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Obviously the annoint opportunity cost is a million times lower though. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. Vengeant cascade is likely gone as it was definitely the most overpowered thing this league(not counting stuff like sst and explode totems that rely on crucible which isn’t going core) and one of the new support gems they revealed is pretty much a nerfed vengeant cascade, although one that isn’t limited to attacks. Only nerf was vengent cascade and that was just converted into a skill. 0. It frees anointment, helm enchantment, and few passive skills. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. The skill in question requires two golden oils and one amber oil. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. It increases your already good clear speed and also provides a. Setup is 1 pierce (quiver implicit), basic attack with bow. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. 20 because 3. Verdant Oil. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. However, IDK about other skills with nimis because I never did them. 21 Crucible. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. Returning Projectiles have 150% increased Speed: Other anointments. 95% less damage.